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SMITE 2 Cheat

Competitive SMITE 2 overlay with configurable ESP, aim assistance, radar, and match alerts.

● Undetected Engine · Unreal Engine 5
FROM $3.00 USD
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About SMITE 2

Competitive SMITE 2 overlay with configurable player ESP, aim assistance, per-ability profiles, battlefield radar, objective awareness, and match alerts.

What's included

6 core systems · built for fast setup

Advanced ESP

Players, gods, combat stats, objectives, world entities, chams, and distance-based styling.

Dual-Mode Aim

Mouse or silent mode with prediction, humanized smoothing, priority rules, and sticky targeting.

Per-Ability Profiles

Independent FOV, range, smoothing, prediction, projectile speed, and hotkeys for five slots.

Tactical Radar

A movable rotating radar with adjustable size, range, and camera-relative orientation.

Live Match Alerts

Off-screen arrows, low-health, proximity, in-range, and teamfight warnings.

Performance & Control

Performance limits, global hotkeys, capture isolation, hardware overlay, and custom colors.

Complete feature list

12 categories · 96 controls
ESP Player, god, combat-state, chams, objective, and world-entity visibility. 28
  • Enable — Enable player ESP
  • Max Distance — Change maximum ESP distance
  • Box — Display a 2D box around players
  • Box Type — Change the box style between 2D, Corner, and Filled
  • Hide Dead — Filter dead and spectating players
  • Name — Display player names
  • God Name — Display god names
  • Distance — Display distance in meters
  • Health Bar — Display a player health bar
  • Health Text — Display exact HP, such as 1234/2000
  • Mana Bar — Display a player mana bar
  • Mana Text — Display exact mana as text
  • KDA — Display kills, deaths, and assists
  • Level — Display player level
  • Gold — Display current gold
  • Bounty — Display estimated gold from eliminating a target
  • CC Status — Display Stunned, Rooted, Beads, or Immune states
  • Respawn Timer — Display the respawn countdown
  • Snap Lines — Draw a line from the crosshair to targets
  • Show Friendlies — Display allies in ESP
  • Distance Color — Apply a near, mid, and far color gradient
  • Velocity Arrow — Show the enemy movement direction
  • Enable Chams — Display a filled 3D silhouette through walls
  • Chams Alpha — Change chams transparency
  • Show Minions — Display minions in ESP
  • Show Towers — Display towers in ESP
  • Show Wards — Display vision wards in ESP
  • Show Jungle Bosses — Display jungle bosses in ESP
Aimbot Targeting, selection, locking, prediction, and humanized movement controls. 18
  • Enable — Enable aimbot
  • Team Check — Target enemies only
  • Hotkey — Change the aimbot hotkey
  • Aim Mode — Choose between Mouse and Silent aim methods
  • FOV — Change the field-of-view radius
  • Smoothing — Change aim smoothing speed
  • Dynamic Scale — Change the dynamic smoothing scale
  • Ease-in-out — Apply a humanized smoothing curve
  • Disable Pitch — Aim only on the horizontal axis
  • Max Range — Change the maximum target distance
  • Priority — Select by Crosshair, Lowest HP, or Highest Threat
  • Head Aim — Aim at the head instead of center mass
  • Ignore Dead — Skip dead and respawning targets
  • Ignore CC-Immune — Skip enemies using beads or aegis
  • Target Lock — Stay on the same target until it is eliminated
  • Lock Duration — Change the minimum target-lock time in milliseconds
  • Enable Prediction — Lead moving targets
  • Projectile Speed — Change projectile speed used for prediction
Per-Ability Aimbot Independent Basic Attack, Q, W, E, and R targeting profiles. 7
  • FOV — Change FOV independently for each ability
  • Range — Change maximum range independently for each ability
  • Smoothing — Change smoothing speed independently for each ability
  • Dynamic Smooth — Change dynamic smoothing independently for each ability
  • Prediction — Enable prediction independently for each ability
  • Projectile Speed — Change projectile speed independently for each ability
  • Hotkey — Change the hotkey independently for each ability
Radar A positionable battlefield radar with configurable layout, scale, and rotation. 7
  • Enable — Enable the radar display
  • Radar Type — Change the radar layout
  • Pos X — Change the radar position on the X axis
  • Pos Y — Change the radar position on the Y axis
  • Size — Change radar size
  • Range — Change radar display range in meters
  • Rotate with View — Keep the top of the radar aligned with your facing direction
Alerts Off-screen tracking plus health, proximity, combat-range, and teamfight warnings. 13
  • Off-screen Arrows — Point toward enemies outside the visible screen area
  • Arrow Padding — Change the distance of arrows from the screen edge
  • Arrow Size — Change off-screen arrow size
  • Low HP Warning — Flash the screen border when your HP is low
  • Low HP Threshold — Change the HP percentage that triggers the warning
  • Proximity Warning — Flash the screen border when an enemy enters range
  • Proximity Radius — Change the warning trigger distance in meters
  • Proximity Sound — Play a beep when an enemy enters range
  • In-Range Highlight — Outline enemies inside your auto-attack range
  • Attack Range — Change the highlight range
  • Teamfight Warning — Alert when multiple enemies are close
  • Radius — Change the teamfight trigger radius
  • Min Enemies — Change the minimum enemy count for a teamfight alert
Roster Panel A moveable top-right player list with live team, level, HP, and status data. 3
  • Enable — Display the player roster panel
  • Pos X — Change the panel position on the X axis
  • Pos Y — Change the panel position on the Y axis
Camera Independent camera pitch and zoom controls. 2
  • Freelook — Override camera pitch limits for ±89-degree free look
  • Unlimited Zoom — Increase camera zoom speed
Visuals Performance and diagnostic information rendered directly in the overlay. 2
  • Show FPS — Display the FPS counter
  • Debug HUD — Display diagnostic information
Performance Resource controls for balancing visibility and CPU usage. 2
  • Performance Mode — Reduce scan rate for lower CPU usage
  • Max Actors — Cap the number of entities rendered per frame
Colors Independent palette controls for range, teams, player state, skeleton, and chams. 9
  • Player Near — Change the color for near-range players
  • Player Mid — Change the color for mid-range players
  • Player Far — Change the color for far-range players
  • Enemy — Change the enemy color
  • Friendly — Change the friendly-player color
  • Dead — Change the dead-player color
  • Skeleton — Change the skeleton color
  • Chams Visible — Change the chams color for visible targets
  • Chams Occluded — Change the chams color for occluded targets
Stealth Capture isolation and dedicated GPU composition options. 2
  • Hide from Capture — Keep the overlay out of streaming and screenshot capture
  • Hardware Overlay — Use a dedicated GPU plane for composition
Hotkeys Global shortcuts for menu access, shutdown, and immediate safety control. 3
  • Menu Toggle — Show or hide the menu with INSERT by default
  • Exit Overlay — Close the overlay with END by default
  • Panic Key — Instantly disable all exploits with DELETE by default

Available plans

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SMITE 2 questions

3 product-specific answers

These answers apply specifically to this product. Requirements, activation, access issues, and general troubleshooting are available in the universal FAQ.

How do I confirm that my SMITE 2 build is supported?
Check the live product status before every session. After a game update, wait until the status returns to Undetected before using the current build.
Can I customize the overlay and aiming behavior?
Yes. The current build exposes configurable ESP, radar, alerts, aiming parameters, and per-ability profiles through its menu.
Is there a lighter mode for slower PCs?
The product includes a performance mode that reduces heavier visual work and limits the number of actors rendered per frame.
Still need help?

Open the universal FAQ for requirements, activation, access messages, troubleshooting, and support guidance.

Open full FAQ

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